Fig. 20 Anter is a computer game for mobile phones. Fig. 21 Keys for ant species identification are introduced to Fig. 22 Real behaviors of ants are cartooned vividly in the game. Fig. 18 (a) FAIRS shows a trap with RIFA as “RIFA FOUND.” (b) The trap contains non-RIFA and is shown as “No RIFA.” Parts of the picture found worthy of notice by FAIRS for distinguishing images of ants from non-ants are indicated by blue and green squares, respectively. Red squares represent a final determination of RIFA or non-RIFA. Fig. 19 Locations with RIFA (yellow triangles) and non-RIFA (white dots) presented on a map by FAIRS. H. LIN and C. LIN aimed to arouse the public’s interest in learning about various ant species, habitats, ecology and characteristics, including the devastating behaviors of RIFA and its aggressiveness toward other creatures. By raising local ant species, players can even make their own ants fight the RIFA and enjoy the virtual ant world while being aware of the serious damage caused by RIFA in the local ant ecosystems. Furthermore, the concept of biodiversity richness, and a sustained awareness of invasive species can be passed down via this game. Anter is a free mobile game (Fig. 20) that allows players to collect ants in various terrains. It contains real types of ant species with actual appearances and the characteristics differences between each kind of ant (Fig. 21) (Hsieh, 2021). Players can adjust different ant farming parameters, such as temperature, humidity, frequency of nest grooming, types of food and feeding routes in order to determine the optimal conditions (Fig. 22), and even practice various attack movements to fight against RIFA (Fig. 23). It is meant to encourage users to seek suitable users. for users to observe, The system can also be adapted by civilians to survey RIFA even if they have not been well trained to tell RIFA from other species. Furthermore, with the assistance of civilians, more locations can be searched for, especially in they are easily concealed. This may areas where drastically improve the score of the RIFA management program, and in addition, raise more attention from the general public about the damage from invasive species and importance of local ecosystem conservation. (b) learning 148 send the pictures to the system for recognition (Fig. 18a, 18b), obtain the results and display them on a map to show RIFA locations (Fig. 19). The system not only greatly decreases the number of pictures needing human inspection, but also maintains the same quality as manual identification of the ants. 2.4 Raising Attention to Invasive Ants among the General Public and Sustaining Education for Biosecurity using the Mobile Game-“Anter” An ant farming and battle game, “Anter,” was created by two professors at the National Changhua University of Education as a part of a computer assisted science learning project funded by Taiwanese government. It is (a)
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